From Nothing to Something: Making a Game with Zero Budget

So yesterday I gave a fun talk at the Vienna gamedev meetup! It’s about making a game when you have no resources or budget except for yourself and your time, and you maybe don’t have a traditional way into the game dev industry.

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Spinnortality: release date!

Hi everyone!

Release date set!

Big news first: Spinnortality, my cyberpunk management sim, now has a final release month! It’ll be out in January 2019. It’ll have German localisation, too, because I got a public grant! Woop!

Continue reading “Spinnortality: release date!”